Name:
Real names: Sin-Ka-Lip (Fairie), Coyote Name Unpronoucable
Aliases: Sly, Loki, Atse'hashke', Wa Ya Ha, Ktseena, and Kawosa
Perfers: Wa Ya Ha, Kawosa, Sin, and Sly
Often tries to Avoid using Sin-Ka-Lip
Species:
Humanoid Coyote (Transformed into such by a mischevious Fairie)
Gender:
Male
Alliance:
Evil
Age:
Overall, 33
Regular Coyote, 4
Humanoid, 29
Human Age Equivalency:
23
Mature Adult at Age:
200
Appearance:
Sly's body is full of intracate designs shaped in his fur by the magicks that have been injected into him to occasionally glow when he attempts to force his will upon the world or just a simple object. The only markings that never really change too much are his facial markings which feature what looks like a swirl on his right cheek and the other marking looking like a torn vine crawling up and around his left eye ending near the bridge of his nose. The only variations to these markings come from the torn vine design that often will crawl under his left eye and spike out as far as to the nose and continue to 'sprout' more designs or just added designs.
With an ungroomed brownish black pelt of fur covering his entire body, hair is often sticking out making him look eccentric and borderline off his rocker. His eyes are dark brown, but his right eye droops lower and makes his gaze either seem unpredictable, or just off. His muzzle is the only thing that seems to be groomed in any sort of way as both sides of his 'mustache' have a loose look, but still attempt to curl upwards. The rest of the 'facial' hair would be shaped into a pointed goatee to give more of a human appearance for him. His ears are sharply pointed with a slight inward (towards each other) curl, with part of his right ear blown off, but both ears are riddled with hooped earrings, totaling to 7. 5 on the left and 2 on the lower part of his bad ear.
His clothing is simply a dark blue half coat buttoned up to his neck with the collar popped out, and a pair of black slacks. His hands are shaped in the fashion of a paw with thumbs added and longer fingers with his claws still sharp enough to hurt his prey enough to hinder them. His feet are much like his hands in the sense that they are fashioned almost human, but not quite there; although they are still longer and more slender than a normal coyote's hind legs.
Sly's build is more slender and sleek than most others, being that he's a scavanger and not a hunter, he doesn't really eat well. His half coat is at least three sizes too big and his slacks are halted from falling down by a singular belt with a larger steel buckle. He doesn't carry weapons on him, plain and simple, he feels no need to as he carries a stick with a red and white checkered towel that opens an alternate dimension for him to sell whatever junk he gets his hands on, or to hide from unhappy customers. More so the latter than the former.
Personality:
Sly is just as his name describes. He's wiley and underhanded, often rather helping fugitives than helping authority. His take on life is simply, "The world that we are born into creates and molds us, but if you're anything like me, you'll have been born twice and have to relearn everything!" Sly's a simple coyote, he likes rays of sunshine, lollie pops, and general happiness...Being blotted out, being broken against the ground while the child cries, and being thwarted by sadistic mischief... Much of his personality has been chisled by the abuse of the Fae power in him, but also much of this was learned by his Gentry Masters. If you need any more example as to how his mind works, all you need to know is that if you were both drowning, he'd pull you down and use your carcas as a raft, then sell your fillings and organs when he gets to dry land.
Always being the 'scavanger', he hates being treated as though he were a bottom feeder on the food chain, and his policy on those whom treat him as such is, "Don't get mad, send them through a time warp." His own remedy to his insecurities of being treated and thinking himself as "just another coyote," he sells "wares" from a portable shop he carries on his back. Although he comes off as two-faced and no better than a snake oil mechant, he hides his greatest of all fears with great caution and cunning, the fear of being around other Fae.
Often his reaction to meeting new people is that he will give them a sales pitch, but if they don't fall for it, he immediately becomes verbally aggressive. And although he will show his forked tounge and change his body language to make him seem aggressively confrontational, he avoids phisycal conflict at almost all costs because he doesn't have much protection from the blows that are dealt, and he brusies like a peach.
His greatest aspirations are to one day have enough Fae power within him to simply become etheral and wander as a mischevious sprite playing practical jokes for all eternity, and feeling as though he had bested everyone and everything, including death. And speaking of practical jokes, due to his coyote blood in him, its encoded in his blood to be a "Trickster".
He approaches new situations often with a different name. He tries to cover all his bases when it comes to being stealthy in knowing his real name or who he really is. Because he distances himself so much so often, he often feels spiteful to those whom are "too, overly, oozingly friendly" will avoid being in those "icky" situations as much as possiable. Although he is good, and boasts the best, when handling crowds, his singular and interpersonal relations truly bar him from being anything close to cute, cuddly, and friendly.
Abilities:
-Reality Bending:
This being his primary skill, Sly has practiced and practiced and practiced until he could truly warp an object (even people) into whatever he wants with few to no flaws. The smaller the object, the faster he can bend it and morph it, but the bigger it is the more time and preparation it takes. This being learned by his Fae Masters, he has learned the basic principals, but doesn't know it all.
-The Fool of the Trade
Sly can do most anything with little to no experience. But this isn't because he's as good as he says, even though he'd love to believe that it all is him, it's also due to a small object he'd stolen from his former Masters. This trinket is a Tarot card, The Fool, that he always keeps on his person, usually in a hidden pocket. To Activate this trinket, Sly must touch it with his bare skin or fur anyway he sees fit, and activate it with his will power and direct his thought and energy in the same direction. There's in fact two catches to this useful item of his, one of which is a disadvantage to him, but the most immediate effect is that it cannot be used again for one full day.
-Cunning
Sly adapts and changes with his surroundings with ease. He has the smarts to outwit and outthink most enemies. With the help of his Fae abilities and power, he is almost untouchable and can morph himself to be larger or smaller, brawney and intimidating to meek and smaller to gain sympathies. As it is said in most Native American stories about a coyote, Sin-ka-lip believes he can outsmart everyone, including the great spirit. Though in Sly's case, this may actually be true.
-One Wryd Satchel
This is possiably the only "Unconditional" item in Sly's arsenal. Simply a red and white checkered cloth that opens to reveal a vast clearing into a personalized hollow filled with fruits and vegitation amongst thorny vines with sharp points that can be used as weapons. He has a rock covered in moss and some other unintelligable shrubary that always stays warm, this provides Sly a bed to rest in peace. The best part of this cloth being a portal to a place that he controls has to be the fact that when he uses this, he and the cloth disappear into this hollow and the cloth acts as a door for only him to reemerge from.
-Such Big Hands Grandma!
Sly is a carnivorous animal, and as such, he has naturally sharpened claws that help him deal with other predators, aggressors, and dinner in general.
-Crowd Manipulation
Oh yes, part of being a salesman is being able to manipulate a crowd of sorry suckers, and Sly does this with ease. His hands reach towards the skies to emphasize his words and rolls his R's for a seductive twist to saying Rrrrow Boat, Rrrruff, and of course Rrruh Rrroh Rrrraggy! Mind you, this side of his personality only comes out on a stage or in front of a handful of people or more, so don't expect him to roll his R's all the time, sheez!
-Super Smell!
His nose is probably his greatest asset. Sly can pick up a scent from a mile away, or target a specific smell and follow it to its end. Not much else to put here except that if a smell is too strong, he may actually blow chunks all over the place, but only a few things have ever made him do so.
-You're so Wryd!
The Fae of the lands of Twilight are influenced and given power by the forces of pure emotions and feelings, but only the most extream will do. Their power, generated by living being emotions, is the most potent of all powers; feelings like love, hatred, fear, and sorrow all have the power to change the world, and the Gentry use this. But Sly being sired by the "Good Little Neighbors," he must feed on emotions as well to regain what power he uses. This power is known as the Wryd, and this is a great advantage as well as a disadvantage. Being overflowing with power gives him the abilities to make changes happen faster and whatever his will be, it's done almost in a flash.
-Deal with Sin-Ka-Lip (or The Devil/The Coyote)
As a Fae being, he can make pacts, most of the time this is out of desparation for the power of Wryd. Entering this pact will force Sly into doing what others desire and he has to follow these pacts TO THE LETTER. But, if a pact is inspecific, the lack of words that bind can lead Sly's "Beneficiary" to unexpected results, but still not violate the pact. In other words, if there's a loophole, chances are, Sly will find it and exploit it for all its worth. Normally, Sly will only request one or two things out of a pact in exchange for the favors and the most common request is that the "Benefactor" forcably loses control of their emotions for a brief period of time and Sly gains Wryd.
Disadvantages:
-Incomplete Bending:
Though he can bend any object, person, or place into whatever he wants, it never stays that way forever. The fatal flaw in his workings is that as opposed to the Gentry, he cannot generate enough willpower to keep something the same, nor does he ASK the forces to approve of it. His lack of knowledge of simply asking nicely bars this power from ever being permanent. With his willpower alone, he cannot generate enough desire to do such things.
-Fool's Burden
Sly's Trinket, being the Fool Card, has another catch to it. For the entire day that the card is inactive, he must pay for the use of it by "refilling" the card's amazing power by taking from his own successes. Whatever he was once good at, he no longer has as much control over as he would. In essance, everything he is gifted with suffers greatly. And all this because, though the fool can take the step into the unknown and have the knowledge of where to step, he is still the fool.
-He's Squishy
Sly is slim and boney, and cannot withstand a large hit without falling to his knees. Like he says, "I bruise like a peach," isn't so far from the truth. He takes greater damage from physical confrontation and cannot really dish it out either.
-Weak Muscles
Once again, playing on his size, he cannot hit someone hard with a balled up fist. If Sly were playing a game of Punches, he'd lose every time because he simply can't hit hard enough to phase someone.
-Pride
Like many great nations in history, everything worked for and achieved through greatness can be lost to folly and pride, and this is Sly's greatest weakness. Pride is at the center of everything he does, but when his pride is challenged, he is prone to "rub it in everyone's face" that he is "The Best". Challenging his pride has not always been detramental to him because the reason he escaped his Masters was out of pride, but even this came at a great cost of losing everything he once knew and loved.
-Greed
Sly cannot help himself, he is ruled by the need to hoard his wealth from trade and this is the second greatest motivater of his life. His affections can be bought, sold, and/or traded like a cheap novelty item and his aliagnment is the reflection of this trait. Simply put, he'd sell his own cubs and kin if he knew he'd be able to get something for them. But since his loyalties are so easily changable, he is easy to manipulate with just the promise of riches.
-Charisma Fails!
Uh oh! Sly can do soooooo much with his voice getting money from dupes in large crowds, but he can't do it one on one as easily! Wow, who'd have guessed it's easier to manipulate a crowd than just one person?
-Lazy (can also be Sloth)
Sly would rather let a fly land on him than lift a paw to swat at it or move quick enough to avoid it. Though this isn't a major flaw, he does slow down whomever he's with his lay-about 'needs' and ne'er-do-well attitude.
-Can't really run...
Embarrasing really, especially for a coyote, but Sly really can't run half as well as he used to. Maybe it's the disuse of all fours or if it's just because he's really lazy, but there it is, he can't really run...
-Hard of Hearing
Sly's right ear was blown off partially by his old Masters during an "obediance" training exercise, the result being that he can hear loud booms with his right ear, but not much else. His other ear is just fine, in fact with both it looks as though they are riddled with metal earrings to get a radio broadcast from almost another dimension.
-Iron really Hurts!
Like all Fae (Or in this new place, just some), Sly is burned just by touching Iron. It's only a real problem when he's stuck in an old fashioned cage...Or if he's backed up into an Iron gate...Or if his aggressors have Iron weapons...Yeah...
-Just a LITTLE Crazy
After Spending so much time being a Fae pet and spending so much time in the lands of Twilight, he has lost grip on reality. Some of his symptoms would include being Paranoia, Paranoid Schizophrenia, Dementia, and a TOUCH of Disassociative Personality (Split Personality). Yes, he talks to himself, and yes, he does recieve answers! At least you know he can play with himself and still have fun!
-Yeah, really Wryd...
The great disadvantage of the Wryd is simply the lack thereof. If he does not manage to encounter tremendous emotional situations, the Wryd begins to reverse itself and eat Sly alive. The power of the Wryd is much like an addiction that his body cannot do without, and since he wants to become so all powerful to become an etheral sprite, he has no plans on missing these "deadlines".
-These Pacts Suck!
A Pact is a slippery sloap for Sly, as it forces him to make "wishes" come true, and often this requires Wyrd that he has just gained, but in turn this fills his need to not "feed" on Wyrd for a week or so. But, back to the point, he has to do WHATEVER the benefactor says as their verbal contract dictates. The price of breaking these pacts result in Sly not only feeling drained and weak, he also suffers by losing all the benefits he has gained or deal with consequenses that are set forth in the verbal pact.
Family:
Sly had a family at one time when he was a cub, but that was taken from him when the Gentry decided that he would make an excellant pupil and pet. He has no sort of connections to any sort of "normal" family in the animal kingdom or otherwise. He sometimes will animate clay and watch them dance around and play with the stiff dirt like a doll house to imagin a human-ish family or a pack of coyotes in a den.
History:
Sly grew up as a normal coyote. Raised from a cub by a Beta Mother and Father, he was never on top, but he did get second pick until he became of age to go off and scavange on his own. After spending time on his own, he never found a love or anything, always finding food more important than procreation.
When he was 6 years old, he was starving out in the wilderness and followed the most obvious trap, a dead rabbit on a string. He was pulled through an opening in the Hedge and into the Twilight cities of the Gentry, where dream and reality all blurr and no one is sure of anything anymore. There he was subjected to three Masters, and their whims.
One wanted nothing more than to hunt, the thrill of which was more potent than any drug or amount of Wyrd. He had killed Sly thousands of times and ressurected him, but Sly always tried to one up his first Master in the kill count. After the "game" became boring, the first Master transformed Sly into a humaniod and gave him a larger brain. The game then became more interesting.
After some time, Sly began outsmarting his first Master nearly every time, and the Master beat him furiously for making him seem like a joke. The final straw was when Sly had fashioned two huge logs together for what seemed like weeks and killed his Master shortly after the horn was blown to crush his skull. Sly was cast out of his first Master's household, when his second Master came to sweep up the pieces.
Sly's second Master was more cruel than the first. She had used Sly only for his body. Her own warped sense of "love" was forced onto his body, over and over again. She kept throwing words "love" and all sorts of others associated with the feelings confusing Sly and making him think that this was the only way to "love."
Night after night, she lay with Sly, and he was always unwilling, always trying to out run her, and hide from her, and to his dismay, she always found him. He was nearly about to give up hope of ever being discarded again while she always found his hiding to be some sort of erotic form of Hide 'n' Seek, when he finally found his checkered cloth.
With the Cloth, he always hid from the second Master with great success. He began to spend more and more time inside of this "Hollow" in the thorns and started to shape the tight fitting to become more homely. He found a true form of love at last, peace.
One day, he had emerged from his Hollow after many weeks of going into hiding, only to be met by the second Master screaming that she was "heartbroken" and that she had given Sly everything he had ever desired. Abruptly, she had beaten him through the fog of pained tears, constantly claiming that they were both in love, that he was ungrateful, and that she had had enough of this "abusive" relationship.
Scrapped again, Sly maintained the cloth in his sack cloth trousers as his only treasure. Sly, losing his grip upon his sanity after many years in the Twilight, stumbled through the city disoriented and alone. This being where his third Master had set a black portal as a prank to have Sly fall through many times, and this had worked.
The third Master was the last to take Sly in as an apprentice in pranking Fae and Mortals alike. Sly was happy for the first time in several years, as they had both played practical jokes upon each other as well as the general populace of the Twilight City. Changelings were cruelly pranked by physical means by Sly, and other Fae were pranked by the Master.
When the Master started to see that Sly had no other pranks in his arsenal, the third Master imbued Sly with he powers of the Wyrd to become part of the magick of pranking.
Sly was a natural with using the Wyrd, but eventually, like all Fae creatures, the Wyrd is finite and needs recharging from other mortal creatures. What better place to harvest powerful emotions than "Upstairs?"
As the Master and Sly treked "upstairs" Sly's grip upon reality took a turn for the worse, he then started to follow "the yellow brick road" that appeared out of nowhere. For weeks, Sly followed this hallucination, he had lost his Master within the Torns of the Hedge unknowingly. A bright light was at the end of this yellow brick road as he emerged again from the Hedge, only to find that the "Upstairs" world had not changed even one bit since the day he had left.
Sly had finally lost all sense of real and dream anymore.
He knew he was trapped for sometime, but where?
He was lost in a world that no longer knew what he was.
A stranger to his own home, he had to start anew.
Where would the roads take him?
Would he ever find a home?
The only thing that tethers him to the knowledge of the Twilight City was the cloth...
The only thing he had anymore...
"I'm not crazy...Am I?"
"Those whom have seen the other side of the curtain and have a different opinion are always the crazy ones..."
((More to come later.))
Anything Else We Need to Know?:
Nah, not really. I'm Windra's housepet and I live to serve her... >.>;;
IC (In Character) Entrance:
"Well, this is just peachy," snorted Sly as he stepped into a dung pile shrouded by leaves and broken twigs clinging to the refuse. Sly quickly withdrew his foot and started trying to shake some of the larger flecks of poo off while simutainously rubbing it off on other plants and trees.
When it had all been wiped off, he sighed heavily in frustration and continued his walk through the Forest. His goal; to put as much distance between the hollow that he had emerged from to get here and leave his old old life behind him.
As he trudged through the Forest, he couldn't help becoming overwhelmed by malicious thoughts and muttered under his breath, "Those pesky, good-for-nothin'...ARGH! If I EVER see them again, it'll be too soon."
In his mind, this was the third home he had left because of his former Masters' other pets. Like lap dogs, they obey. With their power, they can do anything. With his Will, he will not be tamed.
But enough of the melodrama! He's out of their clutches for now!
"You do realize that this place will only be turned inside out when They come looking for you?" said Sly in a shushed, but menacing voice.
"Shut the front door! You never have anything nice to say! I think we're done talking here!" replied Sly to...Sly...
"Are we? I thought you liked talking to me? I like talking to you..." does anyone know what's going on here?
"Shut up!" And Sly did shut up...I think...
Making his way through a semi-clearing in the woods, Sly was still unstable, as he started to hum a tune and his body had started to mimic that of a wood plank trying to walk. The tune became louder in his head, and louder, and even as he stopped humming his tune, it kept going. The world became brighter for Sly in various multicolors and began looking as though it was part of a Pink Floyyd concert.
Sly began feeling uneasy, jerking his head behind him and then moving his head back to his front. The world began to fade in colors and started to become black and white. A frog then walked upright towards Sly, tipping his top hat to Sly saying, "Goooood Evening." Sly's head cocked at an angle and came to a stop, and turned around, the frog was gone, but then it had started to rain color back onto the world.
Sly began to look around as the world seemed to stabilize. He breathed a sigh of relief after it had all stopped. Or did it?
The weather started to take a turn for the worse, as a real rain had started. Sly then broke off a branch from a tree that began to let out a blood curtling scream, and began to shape it with the power of the Wryd that coursed through his veins. Within seconds, he had an umbrella large enough to shield his traveler's stick and cloth as well as himself from the pouring onslaught of raining puppies...
"Just another day...Another puppy shower..."
"HA! You got that right!"
"Shut up..."